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Ghost in the Shell

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Below are the various Domains you may select from. Each deity allows access to certain Domains, so be sure to check what your selected deity allows before choosing. The POWER listed under each Domain is the granted power that the deity bestows upon you for choosing that Domain. The SPELLS are what the deity grants you access to upon your gaining access to each spell level, usable once per day each.

If you are confused on how spells work, because you are a first time gamer, or do not play spellcasters often, PLEASE read this ERRATA on how to read spells. It is extremely useful and is written by D&D official, Skip Williams.

Changes from the FORGOTTEN REALMS Campaign Setting
The list of deities for each domain includes a few changes from the domain list in the FORGOTTEN REALMS Campaign Setting. The addition of the Cold and Repose domains (the latter introduced in Faiths and Pantheons) requires some slight shifting of domains. The affected deities are:
Auril: Air, Cold, Evil, Storm.
Jergal: Fate, Law, Repose, Rune, Suffering.
Kelemvor: Fate, Law, Protection, Repose, Travel.
Osiris: Good, Law, Plant, Repose, Retribution.
Ulutiu: Animal, Cold, Law, Ocean, Protection.
Urogalan: Earth, Halfling, Law, Protection, Repose.

We use D&D domains as well as other d20 systems, so if it is wrong in your D&D book, it is because we have added new domains from other books, some have the same domain name. Please choose which domain you'd like to use. Sometimes they can be completely different from each other (having different powers AND spells).
If the DM wishes, this rule may change or be omitted entirely, so please ask if you are unsure, he may want you to use D&D spells only, so it's important to ask.

AIR
(From the Player’s Guide to Faerūn, Player's Handbook 3.5)
DEITIES: Aerdrie Faenya, Akadi, Auril, Obad-Hai, Set, Shaundakul, Sheela Peryroyl, Valkur
POWER: Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + your CHA modifier. Your granted power is a supernatural ability.

SPELLS:

  • 1) Obscuring Mist
  • 2) Wind Wall
  • 3) Gaseous Form
  • 4) Air Walk
  • 5) Control Winds
  • 6) Chain Lightning
  • 7) Control Weather
  • 8) Whirlwind
  • 9) Elemental Swarm (Air only)

    AIR
    (From the d20 Ultimate Divine Spellbook)
    POWER: Turn or destroy earth creatures as a good cleric turns undead. Rebuke or command air creatures as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + your CHA modifier. Your granted power is a supernatural ability.

    SPELLS:

  • 1) Obscuring Mist
  • 2) Wind Wall, Steal Breath
  • 3) Gaseous Form, Dessicate, Wind Tunnel, Cloud of Dust
  • 4) Air Walk, Flying Carpet
  • 5) Control Winds
  • 6) Chain Lightning
  • 7) Control Weather, Erosion
  • 8) Whirlwind
  • 9) Elemental Swarm (Air only)

    ANIMAL
    (From the Player's Handbook 3.5, Player's Guide To Faerūn)
    DEITIES: Aerdrie Faenya, Baervan Wildwanderer, Chauntea, Ehlonna, Fenmarel Mestarine, Gwaeron Windstrom, Lurue, Malar, Miekikki, Nobanion, Obad-Hai, Sebek, Shiallia, Silvanus, Thard Harr, Ulutiu, Uthgar
    POWER: You can use speak with animals once per day as a spell-like ability. Add Knowledge (nature) to your list of cleric class skills.

    SPELLS:

  • 1) Calm Animals
  • 2) Hold Animal
  • 3) Dominate Animal
  • 4) Summon Nature's Ally IV (animals only)
  • 5) Commune With Nature
  • 6) Antilife Shell
  • 7) Animal Shapes
  • 8) Summon Nature's Ally VIII (animals only)
  • 9) Shapechange

    ANIMAL
    (From the 20 Ultimate Divine Spellbook)
    POWER: You can use speak with animals once per day as a spell-like ability. Knowledge (Nature) is considered a class skill.

    SPELLS:

  • 1) Calm Animals
  • 2) Hold Animal
  • 3) Dominate Animal
  • 4) Summon Nature's Ally IV (animals only)
  • 5) Commune With Nature, Affinity with Nature
  • 6) Antilife Shell
  • 7) Animal Shapes, Totem Animal
  • 8) Summon Nature's Ally VIII (animals only)
  • 9) Shapechange

    ART
    (From the d20 Ultimate Divine Spellbook)
    POWER: You gain a +2 bonus to all Perform and Craft checks

    SPELLS:

  • 1) Ventriloquism
  • 2) Sculp Sound
  • 3) Tongues
  • 4) Spirit Song
  • 5) Major Creation
  • 6) Animate Objects
  • 7) Irresistable Dance
  • 8) Scintillating Pattern
  • 9) Shapechange

    BALANCE
    (From the Player's Guide To Faerūn)
    DEITIES: Grumbar, Oghma, Ubtao, Waukeen
    POWER: Once per day, as a free action, you may add your Wisdom modifier to your Armor Class. This bonus lasts for 1 round per cleric level.

    SPELLS:

  • 1) Make Whole
  • 2) Calm Emotions
  • 3) Clarity of Mind
  • 4) Dismissal
  • 5) Sanctuary, Mass
  • 6) Banishment
  • 7) Ward of Balance
  • 8) Protection from Spells
  • 9) Weighed in the Balance

    BEAUTY
    (From the d20 Ultimate Divine Spellbook)
    POWER: You can perform a feat of beauty which is a supernatural ability, to gain an enhancement bonus to your Charisma equal to your level. Activating this power is a free action, lasts for 3 rounds and is usable once per day.

    SPELLS:

  • 1) Charm Person
  • 2) Hypnotic Pattern
  • 3) Fair Light
  • 4) Charm Monster
  • 5) Mind Fog
  • 6) Charm Monster, Mass
  • 7) Statue
  • 8) Sympathy
  • 9) Power Word Kill

    BESTIAL
    (From the Book of Vile Darkness)
    DEITIES: Karaan, Yeenoghu
    POWER: Character gains the scent extraordinary ability.

    SPELLS:

  • 1) Magic Fang
  • 2) Bulls Strength
  • 3) Greater Magic Fang
  • 4) Claws of the Savage
  • 5) Charm Monster
  • 6) Hold Monster
  • 7) Whirlwind of Teeth
  • 8) Spread of Savagery
  • 9) Were-Doom

    BODY
    (From the d20 Book of Erotic Fantasy)
    DEITY: Alilial
    POWER: Add Climb, Escape Artist, Jump, Swim, and Tumble to your list of cleric class skills.
    SPECIAL: This domain may only be chosen by a cleric who serves a deity of love, lust and/or beauty, or has a class/prestige class that requires this domain.

    SPELLS:

  • 1) Block the Seed
  • 2) Alter Self
  • 3) Engorged Strike
  • 4) Polymorph
  • 5) Hedonist's Delight
  • 6) Body to Body
  • 7) Ethereal Jaunt
  • 8) True Form
  • 9) Shapechange

    Page Last Updated April 16th, 2006

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